This is a shameless promotion post. I've been a tech artist for over a decade. I've worked on a large variety of games - the last AAA game being Bioshock Infinite, and the last indie game being The Flame in The Flood. Different versions of my tools pipeline are still being used at production houses today, and I want to start showing it off! I've started a YouTube series that showcases my rigging and animation tools. The first video is only a few minutes, I'm going to see if people are interested in this topic before I make many more. Please check it out and let me now if it is useful!