Thanks! This somewhat helps… but I think I would need the loadexport command instead of import, which I assume is this and looks like it can only be done with MEL rather than Python:
FBXLoadExportPresetFile -f “C:\Users\blah\Documents\maya\FBX\Presets\2016.0\export\Test.fbxexportpreset”;
I seem to be getting stuck though because when running this command it keeps complaining about bad file extension, which is odd because the preset file is sitting right there with the correct extension (it was saved out via Maya 2016). VERY Frustrating!!
// Error: Bad file extension. (must be: fbxexportpreset) //
before you run the export.