for the record, we are not a gamedeveloper and i have only VERY limited knowlege of HSLS and alike.
I am trying to create a diagnostic shader highlighting backfacing faces. The implementation provided by xview seems cumbersome (only selected objects) and rather slow (at least in our scenes).
I tried starting from the samples. But none of them seems to use the Normals. I took the post_output sample and added the normal by guessing. This leads to the shader not displaying anything anymore. There is no debugging/feedback whatsoever tho, so it is reall tough to get anything to work (besides tinting the output as a whole ).
Anyone happen to know a spot to find more samples or is able to lend a hand?
The Max docs and Maxscript docs do not really mention the feature at all so i am a bit lost.
Kind Regards and thanks in advance,