I’m an aspiring tech artist. I am an established character artist but over the last several years have been doing more and more technical work to the point I wasn’t sure my job title even made sense anymore. Initially I was quite frustrated by the studio I was at not having a single dedicated technical artist when I arrived, but I have slowly grown to love the field by solving problems I perhaps otherwise would not have had the opportunity to take on. I am trying to combine my love of Houdini with my love of characters. I am currently looking for work. I am trying to move away from “traditional” character art and into making art tools.
Sadly it seems like a lot of games studios are still not using Houdini, is yours?
Below is my tools blog (which I am trying to update every couple weeks) and my reel.
*If you have a chance could you please give me some feedback or any advice as I try to transition from one discipline to another.
Spring 2015 Reel
Thanks for your time, Ken