I’m playing around with .anim files and came across this in docs:
//The strings are: the full attribute name, the leaf attribute name,
// and the node name. The row, child, and attr ints are still required.
anim [string] [string] [string] [int] [int] [int]
An example of this would be:
anim translate.translateX translateX nurbsCircle1 0 1 1;
So what is a leaf (in the example above it’s “translateX”) and how can I think about it in terms of attributes? How does it fit into the hierarchy of an object? Why does a .anim file need the leaf? Thanks!