About the Rigging category
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0
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1630
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March 28, 2017
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Math & Physics for Technicl guys
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38
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32433
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April 20, 2017
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UV Mapping a Poly Character
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1
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113
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May 9, 2022
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[Maya] Rigging Non Spherical Eyes Using Only Joints
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6
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287
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May 2, 2022
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Make mesh unselectable
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2
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143
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April 28, 2022
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UVs and shaders
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3
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162
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April 18, 2022
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Skin Wrangler for Maya 2022?
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2
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221
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April 17, 2022
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Freezing Transforms Clarified?
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9
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323
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April 14, 2022
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Maya Aim Matrix vs Aim constraint..what's missing?
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5
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269
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March 25, 2022
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Maya 2022 API | Getting skin weights
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5
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374
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March 6, 2022
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[Houdini] Kinefx Reorient Joints Options?
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1
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193
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March 2, 2022
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Get vertices of an edge-loop and sort them around their unit circle
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7
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247
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February 25, 2022
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Doubts about control layers
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3
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218
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February 17, 2022
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Doubts about rigging scale
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4
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326
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February 15, 2022
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Problem when importing FBX rigged using Advanced Skeleton - Missing geo
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7
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15106
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February 15, 2022
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Rigging Portfolio
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2
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302
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February 13, 2022
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Correct Rig Ordering
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1
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241
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February 12, 2022
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'bool' object has no attribute 'my function'
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6
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236
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February 12, 2022
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A doubt about IK
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2
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202
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February 3, 2022
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Maya / Nothing happens with mirror deformer weights
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5
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205
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January 22, 2022
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Triple Chain Rigging Again
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2
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290
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December 14, 2021
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Triple Chain Rigging
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4
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435
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December 10, 2021
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Multiple Constraints On One Joint Node?
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3
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295
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December 8, 2021
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Swapping Low Rez to High Rez
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11
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792
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December 7, 2021
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Getting rid of transform nodes within a skeletal hierarchy
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16
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21676
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November 22, 2021
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Selection vertex by pymel
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2
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337
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November 14, 2021
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FK / IK Skeleton
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2
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391
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November 11, 2021
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When to do the final Bind?
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9
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497
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October 12, 2021
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Need Maya Character Rigging Consultant
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5
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457
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October 7, 2021
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Rigging in Maya 2022
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8
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1599
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October 7, 2021
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