Using MAX 2024. Trying to understand how to use Poly_Select from a script. If I create a new Editable Poly and then say switch to Polygon sub-obj mode and select a bunch of polys, polyOp.getFaceSelection $
correctly returns the polys I selected. If I then add a Poly_Select modifier on the stack, select it and go into its Poly mode and select a different set of polys, polyOp.getFaceSelection $
then returns an empty bitarray even though the mod panel correctly shows my newly selected polys. Clicking in the mod panel I can switch between the Editable Poly and the Poly Select, the selected polys change in the viewport and in the panel so the bitarray shouldn’t be empty.
The Poly_Select documentation seems to indicate you can change only selection behaviours from script, it doesn’t say anything about accessing the actual selected items. What am I missing?